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Pressure—Martha Speaks | PBS KIDS Lab
Help children build vocabulary using this Martha Speaks video! Martha explains the meaning of the word "pressure."
Paint-a-long—Peg + Cat | PBS KIDS Lab
Use this game with children to combine shapes to draw Peg, Cat, and all their friends. Peg can help children every step of the way as they use their paintbrush and different colors to draw snazzy shapes or colorful characters.
Firedog Freddie—Martha Speaks | PBS KIDS Lab
This video will help children understand the parts of a story. Helen reads her favorite childhood story to Jake and Martha.
T.D. Tells a Story—Martha Speaks | PBS KIDS Lab
This Martha Speaks video will help children identify the key elements of a story and build vocabulary. T.D. tells Jakey a story he wrote about Martha.
Martha's Perspective—Martha Speaks | PBS KIDS Lab
Help children build vocabulary using this Martha Speaks video! Martha defines the word perspective.
Screen reader support enabled.
Professor Monkey Follows the Directions—Martha Speaks
Help children build vocabulary and understand STEM education concepts with this Martha Speaks video! Professor Monkey follows instructions to make a paper airplane but accidentally uses paper that has the directions for where he needs to be!
T.D.'s Report on Inventor Tom Adams—Martha Speaks
Help children build vocabulary and understand STEM education concepts with this Martha Speaks video! T.D. gives a report in class about the inventor of chewing gum, Tom Adams.
Getting to the Game (PDF) | Martha Speaks
The PDF of the interactive, informational story "Getting to the Game" designed for in-classroom use.
Comic Cam: Lazy F
Willie Reale does a standup routine about how "ph" and "gh" make the same sound as "f." This resource teaches consonant sounds and letter combinations, reading, sight-reading, spelling, decoding, and phonics.
Lights, Camera, Beetles | The Electric Company
Jessica and Hector plan to surprise their cousin with a bug zoo for his birthday party. When Francine steals the prized rhino beetle, it's up to the Electric Company to get it back in time to save the party.
Edison: Boyhood and Teen Years
Find out how young Thomas Edison’s curiosity got him into trouble, and how, during his teen years, he lost his hearing but gained confidence as an aspiring inventor, in this video adapted from AMERICAN EXPERIENCE: Edison.
Bananas | The Electric Company
Learn about the vocabulary words binoculars, discover, observe, flustered, and admit with The Electric Company when family members need assistance. Annie's Uncle Sigmund needs The Electric Company's help to talk to an old friend who has come back to visit the neighborhood.
Sight Word Spelling
In this lesson students explore with movement and creativity to make words come alive! Using sight word flashcards, students use their bodies to spell out simple sight words.
Marvin K. Mooney Activity
In this activity, students get to combine the world of literacy and physical movement! As the teacher reads the book “Marvin K. Mooney Will You Please Go Now” by Dr. Seuss, students listen carefully
Mighty Bright Knight | The Electric Company
Learn about the vocabulary words individual, opponent, merit, fortunately, and unfortunately with The Electric Company when a competition almost goes too far. Jessica and Manny compete to win the last copy of their favorite comic book, Mighty Bright Knight.
Unmuffins | The Electric Company
Learn about the vocabulary words unsure, unbelievably, undo, unfriendly, and unusual with The Electric Company in an undeniably exciting adventure. Something funny is going on. The Pranksters are being very helpful and The Electric Company is being awfully unfriendly.
Get your students up and moving in this Kindergarten through 5th grade activity that connects literacy, creativity and movement! Students act out different animals in the book “Waddle” as the teacher reads aloud.
A Clubhouse Mystery | IPTV Kids Clubhouse
In this clip from IPTV KIDS Clubhouse, Dan Wardell and DanBot receive a mysterious letter in the mail and must follow clues to discover what the letter is communicating and who it is from!
Minute to Win It
This Kindergarten through 5th grade activity is based on the popular game show, Minute to Win It! Students form into groups of 4-5 and perform various exercises for one minute in order to gain points.
This activity is similar to traditional bingo. Each student gets a fitness bingo card. Creating space between them and their peers, students will act out the exercise if they have it on their bingo card.